Ethanol.
Posts : 254 Join date : 2010-03-17 Location : The Ark
| Subject: Update Sat 21 May - 10:37 | |
| - Quote :
- PC
A game update for the PC version of Brink is in final testing and we’re planning to release it early next week. This update contains a host of fixes and improvements including the following:
We’ve identified the cause of sound dropping out on certain maps when playing networked games for a prolonged amount of time. This will no longer occur.
Graphical performance has been improved, especially when using Ambient Occlusion. We’ve worked closely with both AMD and NVIDIA, and you should see performance and stability improvements in future driver revisions from both parties.
The server browser is tweaked in this update, as well; among other things, a new filter allows you to display only servers with a certain number of players on them, and full servers will no longer be filtered out completely.
There are some smaller fixes for minor issues including your character’s voice occasionally resetting when deleting another character, and a memory leak when alt-tabbing out of the game.
Finally, the dedicated server is set to get an update at the same time as the main game, which will result in improved CPU performance. We’ve protected certain cvars that previously allowed server admins to accidentally break objectives involving NPCs.
The full changelog will be released alongside the update, so keep an eye out for that. Taken from here. | |
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Ethanol.
Posts : 254 Join date : 2010-03-17 Location : The Ark
| Subject: Balance Tweaks Fri 3 Jun - 21:14 | |
| - Quote :
- Objectives
Hackboxes are getting a significant tweak across the board to help out attacking teams. We have drastically increased the time it takes Engineers to "de-hack", making it easier for the attackers to actually get the hack done.
In addition to the Hackbox change, we've got several other objective tweaks coming, as well. For starters, we're doubling the XP received for completing Primary Objectives in the game, so if you tackle one of them, your reward will be much greater from now on.
In addition, we've made the following map-specific adjustments:
Aquarium: Elevator generator construction time decreased Container City: Robot health increased Reactor: Terminal hack time slightly increased to balance new hacking mechanic Resort: Gate hack time slightly increased to balance new hacking mechanic Security Tower: Passcode return time increased Security Tower: Passcode transmit time decreased
Abilities
Somewhat unsurprisingly, we've also been unable to keep our hands off Brink's player abilities. There's a single tweak coming your way here, with the Medic's Adrenaline ability now having a shorter duration, which'll make timing the ability right even more important. When Will I Get These?
These changes are already live in the Xbox 360 and PlayStation 3 versions of Brink. If you're on the PC, you'll be getting the entire batch of balance changes alongside the next game update. Link. | |
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Ethanol.
Posts : 254 Join date : 2010-03-17 Location : The Ark
| Subject: Re: Update Tue 7 Jun - 21:30 | |
| - Quote :
- General
Fixed font corruption issue Removed look-at code when throwing items to team mates Fixed players getting stuck if they attempted to deploy mid-mantle Fixed multiple clicks being played when player jumps in multiplayer Mines are now visible to spectators Added support for minimizing the game when running in windowed mode net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements Cheat-protected several potentially exploitable cvars Removed some old, unused cvars Added unsupported auto-save backup system for advanced users Can read backup saves by setting "save_readFile" to the desired save
User Interface
Revamped the server browser Server browser filters are now remembered between sessions Server browser now auto-refreshes the currently selected server Ping is now displayed numerically on the scoreboard Map loading screen now displays server name and IP Tweaked UI flow when joining a match via Steam Fixed exploit that allowed players to use locked customization items Fixed issue when listening to one audio log but highlighting another Fixed connecting to servers with '-' in their names
Balance
Tweaked objective times on several maps Increased the time it takes Engineers to remove a Hackbox Increased XP given for completing Primary Objectives Reduced the duration of Adrenaline buff
Dedicated Servers
Fixed several dedicated server crashes Improved messaging for unexpected server shutdowns Reduced warning spam in dedicated server console Increased default net_serverSnapshotDelay to 3 (from 1) Lowers bandwidth and CPU usage by sending fewer snapshots each seconds; can be changed by server admins
Link | |
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needforWeed
Posts : 261 Join date : 2010-03-25 Age : 44 Location : Estonia
| Subject: Re: Update Fri 24 Jun - 6:16 | |
| New Massive Update incoming http://www.splashdamage.com/node/831 | |
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Ethanol.
Posts : 254 Join date : 2010-03-17 Location : The Ark
| Subject: Re: Update Wed 16 Nov - 9:41 | |
| 1 day before our server expires. Update. And this. Another Update This was needed @ launch. | |
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needforWeed
Posts : 261 Join date : 2010-03-25 Age : 44 Location : Estonia
| Subject: Re: Update Wed 16 Nov - 18:59 | |
| WOW ! I'm gonna check this shit out. I'll be online this weekend and since battlefail isn't going anywhere I'll give brink a chance. I hope there is still some meat left in this game. See ya soon. | |
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