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Ethanol.

Ethanol.


Posts : 254
Join date : 2010-03-17
Location : The Ark

Update Empty
PostSubject: Update   Update Icon_minitimeSat 21 May - 10:37

Quote :
PC

A game update for the PC version of Brink is in final testing and we’re planning to release it early next week. This update contains a host of fixes and improvements including the following:

We’ve identified the cause of sound dropping out on certain maps when playing networked games for a prolonged amount of time. This will no longer occur.

Graphical performance has been improved, especially when using Ambient Occlusion. We’ve worked closely with both AMD and NVIDIA, and you should see performance and stability improvements in future driver revisions from both parties.

The server browser is tweaked in this update, as well; among other things, a new filter allows you to display only servers with a certain number of players on them, and full servers will no longer be filtered out completely.

There are some smaller fixes for minor issues including your character’s voice occasionally resetting when deleting another character, and a memory leak when alt-tabbing out of the game.

Finally, the dedicated server is set to get an update at the same time as the main game, which will result in improved CPU performance. We’ve protected certain cvars that previously allowed server admins to accidentally break objectives involving NPCs.

The full changelog will be released alongside the update, so keep an eye out for that.


Taken from here.
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Ethanol.

Ethanol.


Posts : 254
Join date : 2010-03-17
Location : The Ark

Update Empty
PostSubject: Balance Tweaks   Update Icon_minitimeFri 3 Jun - 21:14

Quote :
Objectives

Hackboxes are getting a significant tweak across the board to help out attacking teams. We have drastically increased the time it takes Engineers to "de-hack", making it easier for the attackers to actually get the hack done.

In addition to the Hackbox change, we've got several other objective tweaks coming, as well. For starters, we're doubling the XP received for completing Primary Objectives in the game, so if you tackle one of them, your reward will be much greater from now on.

In addition, we've made the following map-specific adjustments:

Aquarium: Elevator generator construction time decreased
Container City: Robot health increased
Reactor: Terminal hack time slightly increased to balance new hacking mechanic
Resort: Gate hack time slightly increased to balance new hacking mechanic
Security Tower: Passcode return time increased
Security Tower: Passcode transmit time decreased

Abilities

Somewhat unsurprisingly, we've also been unable to keep our hands off Brink's player abilities. There's a single tweak coming your way here, with the Medic's Adrenaline ability now having a shorter duration, which'll make timing the ability right even more important.
When Will I Get These?

These changes are already live in the Xbox 360 and PlayStation 3 versions of Brink. If you're on the PC, you'll be getting the entire batch of balance changes alongside the next game update.


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Ethanol.

Ethanol.


Posts : 254
Join date : 2010-03-17
Location : The Ark

Update Empty
PostSubject: Re: Update   Update Icon_minitimeTue 7 Jun - 21:30

Quote :
General

Fixed font corruption issue
Removed look-at code when throwing items to team mates
Fixed players getting stuck if they attempted to deploy mid-mantle
Fixed multiple clicks being played when player jumps in multiplayer
Mines are now visible to spectators
Added support for minimizing the game when running in windowed mode
net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements
Cheat-protected several potentially exploitable cvars
Removed some old, unused cvars
Added unsupported auto-save backup system for advanced users
Can read backup saves by setting "save_readFile" to the desired save

User Interface

Revamped the server browser
Server browser filters are now remembered between sessions
Server browser now auto-refreshes the currently selected server
Ping is now displayed numerically on the scoreboard
Map loading screen now displays server name and IP
Tweaked UI flow when joining a match via Steam
Fixed exploit that allowed players to use locked customization items
Fixed issue when listening to one audio log but highlighting another
Fixed connecting to servers with '-' in their names

Balance

Tweaked objective times on several maps
Increased the time it takes Engineers to remove a Hackbox
Increased XP given for completing Primary Objectives
Reduced the duration of Adrenaline buff

Dedicated Servers

Fixed several dedicated server crashes
Improved messaging for unexpected server shutdowns
Reduced warning spam in dedicated server console
Increased default net_serverSnapshotDelay to 3 (from 1)
Lowers bandwidth and CPU usage by sending fewer snapshots each seconds; can be changed by server admins



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needforWeed

needforWeed


Posts : 261
Join date : 2010-03-25
Age : 44
Location : Estonia

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PostSubject: Re: Update   Update Icon_minitimeFri 24 Jun - 6:16

New Massive Update incoming Shocked

http://www.splashdamage.com/node/831
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Ethanol.

Ethanol.


Posts : 254
Join date : 2010-03-17
Location : The Ark

Update Empty
PostSubject: Re: Update   Update Icon_minitimeWed 16 Nov - 9:41

1 day before our server expires. Rolling Eyes

Update.

And this.

Another Update

This was needed @ launch. No
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needforWeed

needforWeed


Posts : 261
Join date : 2010-03-25
Age : 44
Location : Estonia

Update Empty
PostSubject: Re: Update   Update Icon_minitimeWed 16 Nov - 18:59

WOW ! I'm gonna check this shit out. I'll be online this weekend and since battlefail isn't going anywhere I'll give brink a chance. I hope there is still some meat left in this game. See ya soon.
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PostSubject: Re: Update   Update Icon_minitime

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